Saturday, February 27, 2010

Nintendo and the Mysterious Case of Copy and Paste

So once again here we are, another new game gets a release date and everyone (who by the way forgot about since it was first announced at last years E3) conveniently remembers it and acts like they have been excited all along. The game in question (rather the company in question) is Super Mario Galaxy 2 (Electric Boogaloo) made by Nintendo. For those of you unfamiliar with this title have no fear, I have found a trailer. let's watch.

Super Mario Galaxy 2

Amazing right? I mean this game is so innovat....wait a min. this looks exactly the same as the previous Mario Galaxy game. The only thing Nintendo has done is add a whole bunch of levels and, oh yeah, Yoshi! Is that it Nintendo? Are you basically just releasing an expansion pack as a stand alone game? Oh you are, I'm sorry, I thought your system was equipped to handle DLC (Downloadable Content). And here lies the problem, well actually the outcome of the problem. The Copy and Paste Trick. Nintendo is an expert at this by now, and they are very very good at it. So good in fact, that whenever Nintendo strays from the norm (like StarFox Adventures or Donkey Kong Jungle Beat) they fall, and they fall hard. This Copy and paste move also causes them to become way lazy when developing games too. Case in point, New Super Mario Bros. for the Wii. Watch this trailer and I'll tell you what I mean.

New Super Mario Bros. Wii

Can you identify whats wrong with this game? I can. It's missing 2 characters. 2 actual characters. See this is what happens, Nintendo gets lazy and puts 2 random toads (who don't even have names) into a game like this where they could have easily put in a couple more heroes from the Mario Universe? Don't get me wrong, its a fun game, probably both these are/will be, but it just frustrates me when a great video game company just becomes so lazy that they stop innovating and just release the same thing over and over and over. Look Nintendo, how bout you work on innovating again, before you release another Luigi's Mansion.


Next week: Motion Controls or How I Learned to Stop Worrying and Waggle the Bomb

Monday, February 22, 2010

OMG it's Sonic.....4?

Ok, so i was gonna make this first post about me. You know, who i am, why i'm doing this...that sort of thing. But then i remembered SEGA and their stupid "Project needle mouse" campaign. I remember how at first everyone was like, "Oh what could SEGA be making? Is it a Knuckles game? maybe a Tails game?" and then when SEGA finally revealed it to be ANOTHER SONIC GAME suddenly people were frantic, and you could hear things like, "OMG it's going to be soo awesome!" and "OH I can't wait! i want it now!" Let me address these before i address the game. 1: first off the last good albeit decent sonic game (that wasn't a port) was on the game boy advanced... and That was 6 years ago! Almost everything since 1994's Sonic and Knuckles, in the whole sonic franchise, has either been a re-hash of one of the original games or an attempt to redeem the franchise (although this is never the case)

So with those concerns out of the way, let's talk about the game.

Sonic 4

Now let me get a few things out of the way. Ascetically speaking, this game looks like shit. I'm sorry, but Sonic Unleashed had better graphics and if this game is supposed to be for the PS3 Xbox 360 and the Wii, then why does it have DS like graphics? Oh, i know why, cause it's made by the same development team that created the 2 Sonic Rush games for the DS! Secondly, why in the hell does it look like sonic is jogging? Sonic doesn't jog, he runs. that's what made him so great, it was his speed and his attitude. Ok so with those out of the way, lets move on to the most over-hyped thing about this game.

The sequel (a drama in two parts)

OK so the one thing i find actually appalling is that they have the gall to call this a direct sequel to 1994's Sonic and Knuckles. WTF?! Seriously? So i'm supposed to forget all the other sonic games between 1994 and 2010? Ok, well if you want to play that game, here ya go. WHY THE FUCK DID IT TAKE 15 YEARS TO MAKE A FUCKING SEQUEL! But alas, I know this is not the case, and I can't accept it as a sequel. You want a sequel, go play Sonic 3D Blast(no matter how bad you and I both know it is). It came after Sonic and Knuckles, and you did have to fight Dr' Robotnik (or Eggman, whatever) So i'm sorry, but to me, that has fulfilled all the requirements for a sequel. Oh and it also didn't take 15 years to make =) . Second big thing about this game that people are excited for (and i have no idea why) is that it is "episodic" meaning that you will have to pay for the game 3 times at least before you can finish it. And i don't know about you, but i have a feeling that SEGA is gonna dick everyone over. You know it's going to happen. When you get past that first zone (the first 3 levels for you Sonic noobies out there) I just know there will be a whole "like this game, purchase the next episode for only 800 MS points" oh and in case you don't know 800 MS points equals to about $10.

So what can we take away from this today. Well, a new 2d Sonic game is coming out. Will it be good? Maybe, but don't believe all the hype. It's probably going to be a big letdown to the whole Sonic franchise (as pretty much all the games made after sonic and knuckles have been) and hey if it's not, i'll be more that happy to admit I was wrong.